​LAURENTO JOVITO FUA
3D CHARACTER ANIMATOR

LAURENTO JOVITO FUA
3D CHARACTER ANIMATOR
110 M. R. Luna St., BF Homes, Parañaque City, Philippines 1720
ringjo.fua@gmail.com - Tel: (632)986-6630 - Mobile: (63)995-534-1153 / (63)908-670-8837

Professional info
I'm a 3D character animator for more than a decade working on full-length animated features, live-action films, TV series and commercials. I’ve also been a Storyboard Artist, Comic Book Artist, Character Designer, and dabbled in a bit of CG Modeling and Lighting as well.
Animating and drawing are two of my greatest passions and it thrills me to be working on what I love doing the most. That's why I always give my best on every project I work on.
Specialties:
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Strong animation skills; Extensive knowledge of the 12 principles of animation.
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Strong visual storytelling skills.
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Making storyboards, comic books, character designs, caricatures, and gesture and life drawings using pen and pencil.
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Exceptional eye for detail.
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Adaptable and willing to learn new skills.
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Able to work under pressure.
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Respects deadlines.
Work experience
SKILLS
Character Animation
Storyboarding
Character Design
Concept Design
Caricature
Life and Gesture Drawing
Comic Book Art
SOFTWARE
AUTODESK MAYA (advance)
ADOBE PHOTOSHOP (advance)
ADOBE PREMIERE PRO (intermediate)
TOONBOOM STORYBOARD PRO (intermediate)
AUTODESK 3DS MAX (basic)
MANGA STUDIO PRO (basic)
COMBUSTION (basic)
TV PAINT PRO (basic)
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2010 - present
Three Digital - Ontario, Canada / Paranaque City, Philippines
2018 - present
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Working remotely as Lead Animator for a Canadian based company on an animated VR project using Autodesk Maya 2018.
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Assuring that the team meet the quality and direction of the animation in accordance with the brief from the client.
Barajoun Entertainment - Dubai, United Arab Emirates
2014 - 2016
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Senior 3D character animator for a full-length 3D animated feature film. Animated main and secondary characters, animals and cameras for a 3D animated feature film using Autodesk Maya 2014 on CentOS (Linux).
Mothership Inc. - Makati City, Philippines
2014
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Freelance 3D animator. Animated CG elements for a live-action film using Autodesk 3DS Max 2014.
Clockwork Visual Effects - Dubai, United Arab Emirates
​2012 - 2014
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3D character animator mostly for toy commercials made by Hasbro, Hasbro Gaming and Toys R' Us. Also animated on a video game project tied-up with Rare Studios. Software used: Autodesk Maya 2013
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Export mdd files from Maya to Lightwave. Clockwork VFX utilizes Maya for their animation while majority of the projects are textured, lighted and rendered in Lightwave.
REFERENCES
Nigel Schütte
Project Lead
Clockwork Visual Effects, Dubai, UAE
nigel.schutte@gmail.com
Jayesh Yatgiri
Animation Supervisor
Barajoun Entertainment, Dubai, UAE
Paul Eliscupides
Animation Supervisor
AmbientMedia/Thaumatrope Animation
Mob: +639174201085
Oliver Magno
Assistant Technical Director
Double Negative, Singapore
Mob: +6584584344
Martin Sacramento
Production Engineer
Lucasfilm Animation Singapore
Mob: +6590878384
2010 - present
AmbientMedia - Muntinlupa City, Philippines
​2006 - 2012
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Senior 3D character animator for the Philippines' first full-length 3D animated feature film and a couple of direct-to-video animation projects using Maya 7. Other responsibilities includes Storyboarding, Modeling and Character Design (for sister company Mano Productions).
Imaginary Friends Studio Inc. - Quezon City, Philippines
2006 - 2007
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Freelance 3D animator for a couple of live-action films.
Giant Flying Robots - Makati City, Philippines
​2006
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Freelance 3D animator, story boarding, concept and character designer for their short animated project and commercials.
Ignite Media - Makati City, Philippines
​2005
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Freelance 3D animator for a couple of live-action films.
Digital Eye Candy - Makati City, Philippines
​2003 - 2006
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Lead animator for a full length 3D animated feature film using Maya 4.5 Unlimited. I mainly animated the character Twitchy.
Road Runner Network Inc. - Quezon City, Philippines
2002 - 2004
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Freelance 3D animator for a couple of live-action films.
Imagineasia Digital Studio - Mandaluyong City, Philippines
2000 - 2002
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Had training using CG softwares Softimage 3D v3.8 and Maya 4.0 Unlimited.
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3D character animator for a direct-to-video animated feature and a couple of animated shorts.
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Had Basic Animation training under Grace Dimaranan (Board of Director at Animation Council of the Philippines) and Basic Theater Acting.
Education
Mapua Institute of Technology - Manila, Philippines
1993 - 2000
Bachelor of Science in Architecture
Personal info
Marital Status: Married
Languages: Fluent in English and Filipino